Update 8-2009- Filefront deleted everything over 1 MB, sorry! Whatever's left is at http://www.filefront.com/user/hike1


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A. Reality Factory

Tips on running the Reality Factory Demos

Make a 2nd copy of basic Realityfactory .Most, if not all, of the demos copy the directory structure of /realityfactory.All you have to do is put the /bitmaps in /bitmaps, /scripts in /scripts,etc Usually if they don't run, it's because RF editor doesn't know where your 'gameentitydatatypes.h' is, if they don't work then it's because the entities have changed since I wrote the tutorials. Everything worked when I wrote it!

Reality Factory Actor Modeling

  • (637K)Making a cube actor in Max 3d, loading into Astudio, putting it in your game. Requires Max 2.5 and CharacterStudio 2
  • maxgenac.zip,Part 1-How to texturemap and physique (with 2 bones) a humanoid actor, then export to Genesis3d. Requires store-bought Max 2.5 and Char Studio 2 (595K)
  • maxgena2.zip (272K)Part 2- Animating with Biped, adjusting Physique verts, exporting to RF
  • max2rf.zip (987k)How to make a Half-Life type 3rd Person player actor for Reality Factory (or Genesis3d) using 3ds Max
  • convertanims.zip How to convert Half Life Models to Reality Factory
  • convertweapons.zip How to convert Half Life Models to Reality Factory
  • editvirg.zip (1.1MB)The 'Easy' way to change Buckfalfa's Virgil actor skin.
  • max31exporters.zip The nfo and key exporters to Genesis from 3ds Max 2.5, 3, and 3.1, they go in /3dsmax3_1/plugins
  • The maxscript that exports from Gmax, I tried the 2 examples, they worked

  • max6-7exporters.rar(42k) it's g3d11.dle no idea where this came from, exports .nfo .key files for max 6-7 it says.
  • virgil.zip Buckfalfa's Virgil actor with a shooting animation.
  • domes.zip A level with some Static Meshes made in Wings 3d. Note only the rectangular building with invisibile clip brushes has proper collision detection.
  • quarkvertexedit.zip (1.69MB)
  • Demo053.zip (527k)
  • Demo055.zip (1.82MB)
  • demo062.zip (1.4M)

  • demo063.zip (1.2M)
  • demo063a.zip
  • Demo064.zip (2MB)
  • Demo064b.zip (883k)
  • lostcat064b.zip
  • Demo064c.zip (1.1MB)
  • Demo071.zip (1.1MB)
  • Demo071b.zip (769k)
  • Demo071c.zip (1.4MB)
  • Demo072.zip (1.6MB)
  • Demo072c.zip (465k)
  • Demo072d.zip (593k)
  • patroltest.zip
  • lvlchg.zip
  • echaos.zip
  • liftbelt.zip
  • wellwithfloor.3dt
  • levelchange.zip
  • skydome2.s
  • skydomebmps.zip
  • mislmelee.zip(549k)
  • treepawns.zip(326k)
  • otherents.zip(186k)
  • walldecal.zip(326k)
  • 3scenes.zip
  • firstpersoncartest.zip
  • skydomedaytest.zip
  • audiosource3dtest.zip
  • cathouse.zip
  • Staticterrain.zip(747k)
  • smoothskydome.zip
  • movingplatformtest.zip
  • spacestation.zip(564K)
  • scripting101.zip(254K)
  • ttest8.zip
  • treeshadows.zip(301K)

    B. Blender Modeling

    Note in the 'curve_building' and 'church blender' be sure to CTRL-J join the 2 curves in object mode before you ALT-C convert to mesh. You can draw them in any viewport and rotate them later.


    Note: many of these files may be found at Filefront

    Details on these files are Here

    C. Softimage Modeling

    D. Neoaxis Resources

    E. 2d Art Resources

  • Flagston.zip (1.3MB)How to make flagstone textures using Photoshop, updated to add cobblestones. OBSOLETE!
  • door.zip how to make a wooden door in Texturemaker, free trial at www.texturemaker.com
  • Post on Mossy Bricks from Texturemaker.com
  • bricks_moss.zip (750K) My version
  • Thorsten Willert's Wobbly Brick Tutorial (Texturemaker)
  • Bricks_v-shape.zip, a version of Wobbly Bricks.
  • roof_tiles.zip (1.1MB) tutorial on how to make roof tiles in Texturemaker, translated from Thorsten Willert's 'Dachplatten'
  • roof.igm- This is the roof.igm that you copy into your /texturemaker/hive directory, and load it in /Generator/matrix/open
  • cobble_stones.zip (642K) Texturemaker tutorial
  • stonerune.zip (2.8MB) A rewrite of Nifran Tay's stone rune tutorial (also included) Texturemaker tutorial
  • Mapzone Tutorials

    Warning: I had my computer lock up when exporting some 1024x1024 example bitmaps, I had to unplug it and start it again, no harm done, but definitely a bug.


    Web Pages, etc.

  • (630 K)Make a nice web page with CSS
  • (716K)Make nice web buttons with Gimp and Photoshop
  • Synfig Free Vector Animation

  • (704K)Move a ball in Synfig

  • DrPetter's Cherry Brush

  • (1.8MB) Animate in Cherry Brush zip file

  • Animate in Cherry Brush online

  • Contains most updated version of tutorial, just copy it over the zipped version


    3ds max 3.1/GMAX tutorials

  • (103K) loft an archway zip file

  • Also see Blender modeling for another loft


    Home

    Parametric Technology Cocreate tutorials

  • (631K) loft an airplane wing

  • 3dvia Shape Tutorials

  • (1.4MB) Make a copy of a Thief 3 house with Shape and Blender

  • Tip: you can see (some) of the Thief 3 models' textures by converting all the .dds in the /textures directory to .bmp, then copying them to a subdirectory of where you saved the .3ds files, then when you import to blender 249, check 'search textures'.


  • (802K) Make a copy of a Thief 3 arch and desk with Shape and Blender

  • Unity 3d

  • Unity web player, 3 MB

  • (533K) Darc Mullaney's house and a dino

  • (253K) A pointless maze

  • Messiah Studio 5

  • (1MB) Animating a mesh in Messiah with a bvh, export to Unity3d

  • Urban Pad

    You can get Urban Pad for $79 I think, has a free demo at www.gamr7.com

  • (58K) from VlaamsMike poor buildings urbanpad.wikispaces.net tutorial

  • (766K) A building with a doorway

  • (766K) The interior building tutorial

  • (1.3MB)basic town in Unity 3d, requires web player

  • (503k) from VlaamsMike basic town urbanpad.wikispaces.net tutorial

  • (1.7MB) from VlaamsMike church interior urbanpad.wikispaces.net tutorial

  • (2.5MB) tutorial screenshots of church (my version)